Work in progress
Nearly 100 XNA samples have already been ported to CNA. We are validating their native and Release web builds and publishing them here one by one, so this gallery will keep growing.
Browse the ports and follow progress on GitHub →-
Primitives
Points, lines and triangles through a Begin/End batch, the way SpriteBatch works for sprites.
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Primitives 3D
Reusable cube, sphere, cylinder, torus and teapot geometry, in solid or wireframe.
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Textures and Colors
Shader Series 2 — combining lighting, vertex colour and texture colour into one pixel.